1 CDDL HEADER START 2 3 The contents of this file are subject to the terms of the 4 Common Development and Distribution License (the "License"). 5 You may not use this file except in compliance with the License. 6 7 You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 8 or http://www.opensolaris.org/os/licensing. 9 See the License for the specific language governing permissions 10 and limitations under the License. 11 12 When distributing Covered Code, include this CDDL HEADER in each 13 file and include the License file at usr/src/OPENSOLARIS.LICENSE. 14 If applicable, add the following below this CDDL HEADER, with the 15 fields enclosed by brackets "[]" replaced with your own identifying 16 information: Portions Copyright [yyyy] [name of copyright owner] 17 18 CDDL HEADER END 19 20 Copyright 2007 Sun Microsystems, Inc. All rights reserved. 21 Use is subject to license terms. 22 23 Architectural Overview for the DHCP agent 24 Peter Memishian 25 ident "%Z%%M% %I% %E% SMI" 26 27 INTRODUCTION 28 ============ 29 30 The Solaris DHCP agent (dhcpagent) is a DHCP client implementation 31 compliant with RFCs 2131, 3315, and others. The major forces shaping 32 its design were: 33 34 * Must be capable of managing multiple network interfaces. 35 * Must consume little CPU, since it will always be running. 36 * Must have a small memory footprint, since it will always be 37 running. 38 * Must not rely on any shared libraries outside of /lib, since 39 it must run before all filesystems have been mounted. 40 41 When a DHCP agent implementation is only required to control a single 42 interface on a machine, the problem is expressed well as a simple 43 state-machine, as shown in RFC2131. However, when a DHCP agent is 44 responsible for managing more than one interface at a time, the 45 problem becomes much more complicated. 46 47 This can be resolved using threads or with an event-driven model. 48 Given that DHCP's behavior can be expressed concisely as a state 49 machine, the event-driven model is the closest match. 50 51 While tried-and-true, that model is subtle and easy to get wrong. 52 Indeed, much of the agent's code is there to manage the complexity of 53 programming in an asynchronous event-driven paradigm. 54 55 THE BASICS 56 ========== 57 58 The DHCP agent consists of roughly 30 source files, most with a 59 companion header file. While the largest source file is around 1700 60 lines, most are much shorter. The source files can largely be broken 61 up into three groups: 62 63 * Source files that, along with their companion header files, 64 define an abstract "object" that is used by other parts of 65 the system. Examples include "packet.c", which along with 66 "packet.h" provide a Packet object for use by the rest of 67 the agent; and "async.c", which along with "async.h" defines 68 an interface for managing asynchronous transactions within 69 the agent. 70 71 * Source files that implement a given state of the agent; for 72 instance, there is a "request.c" which comprises all of 73 the procedural "work" which must be done while in the 74 REQUESTING state of the agent. By encapsulating states in 75 files, it becomes easier to debug errors in the 76 client/server protocol and adapt the agent to new 77 constraints, since all the relevant code is in one place. 78 79 * Source files, which along with their companion header files, 80 encapsulate a given task or related set of tasks. The 81 difference between this and the first group is that the 82 interfaces exported from these files do not operate on 83 an "object", but rather perform a specific task. Examples 84 include "defaults.c", which provides a useful interface 85 to /etc/default/dhcpagent file operations. 86 87 OVERVIEW 88 ======== 89 90 Here we discuss the essential objects and subtle aspects of the 91 DHCP agent implementation. Note that there is of course much more 92 that is not discussed here, but after this overview you should be able 93 to fend for yourself in the source code. 94 95 For details on the DHCPv6 aspects of the design, and how this relates 96 to the implementation present in previous releases of Solaris, see the 97 README.v6 file. 98 99 Event Handlers and Timer Queues 100 ------------------------------- 101 102 The most important object in the agent is the event handler, whose 103 interface is in libinetutil.h and whose implementation is in 104 libinetutil. The event handler is essentially an object-oriented 105 wrapper around poll(2): other components of the agent can register to 106 be called back when specific events on file descriptors happen -- for 107 instance, to wait for requests to arrive on its IPC socket, the agent 108 registers a callback function (accept_event()) that will be called 109 back whenever a new connection arrives on the file descriptor 110 associated with the IPC socket. When the agent initially begins in 111 main(), it registers a number of events with the event handler, and 112 then calls iu_handle_events(), which proceeds to wait for events to 113 happen -- this function does not return until the agent is shutdown 114 via signal. 115 116 When the registered events occur, the callback functions are called 117 back, which in turn might lead to additional callbacks being 118 registered -- this is the classic event-driven model. (As an aside, 119 note that programming in an event-driven model means that callbacks 120 cannot block, or else the agent will become unresponsive.) 121 122 A special kind of "event" is a timeout. Since there are many timers 123 which must be maintained for each DHCP-controlled interface (such as a 124 lease expiration timer, time-to-first-renewal (t1) timer, and so 125 forth), an object-oriented abstraction to timers called a "timer 126 queue" is provided, whose interface is in libinetutil.h with a 127 corresponding implementation in libinetutil. The timer queue allows 128 callback functions to be "scheduled" for callback after a certain 129 amount of time has passed. 130 131 The event handler and timer queue objects work hand-in-hand: the event 132 handler is passed a pointer to a timer queue in iu_handle_events() -- 133 from there, it can use the iu_earliest_timer() routine to find the 134 timer which will next fire, and use this to set its timeout value in 135 its call to poll(2). If poll(2) returns due to a timeout, the event 136 handler calls iu_expire_timers() to expire all timers that expired 137 (note that more than one may have expired if, for example, multiple 138 timers were set to expire at the same time). 139 140 Although it is possible to instantiate more than one timer queue or 141 event handler object, it doesn't make a lot of sense -- these objects 142 are really "singletons". Accordingly, the agent has two global 143 variables, `eh' and `tq', which store pointers to the global event 144 handler and timer queue. 145 146 Network Interfaces 147 ------------------ 148 149 For each network interface managed by the agent, there is a set of 150 associated state that describes both its general properties (such as 151 the maximum MTU) and its connections to DHCP-related state (the 152 protocol state machines). This state is stored in a pair of 153 structures called `dhcp_pif_t' (the IP physical interface layer or 154 PIF) and `dhcp_lif_t' (the IP logical interface layer or LIF). Each 155 dhcp_pif_t represents a single physical interface, such as "hme0," for 156 a given IP protocol version (4 or 6), and has a list of dhcp_lif_t 157 structures representing the logical interfaces (such as "hme0:1") in 158 use by the agent. 159 160 This split is important because of differences between IPv4 and IPv6. 161 For IPv4, each DHCP state machine manages a single IP address and 162 associated configuration data. This corresponds to a single logical 163 interface, which must be specified by the user. For IPv6, however, 164 each DHCP state machine manages a group of addresses, and is 165 associated with DUID value rather than with just an interface. 166 167 Thus, DHCPv6 behaves more like in.ndpd in its creation of "ADDRCONF" 168 interfaces. The agent automatically plumbs logical interfaces when 169 needed and removes them when the addresses expire. 170 171 The state for a given session is stored separately in `dhcp_smach_t'. 172 This state machine then points to the main LIF used for I/O, and to a 173 list of `dhcp_lease_t' structures representing individual leases, and 174 each of those points to a list of LIFs corresponding to the individual 175 addresses being managed. 176 177 One point that was brushed over in the preceding discussion of event 178 handlers and timer queues was context. Recall that the event-driven 179 nature of the agent requires that functions cannot block, lest they 180 starve out others and impact the observed responsiveness of the agent. 181 As an example, consider the process of extending a lease: the agent 182 must send a REQUEST packet and wait for an ACK or NAK packet in 183 response. This is done by sending a REQUEST and then returning to the 184 event handler that waits for an ACK or NAK packet to arrive on the 185 file descriptor associated with the interface. Note however, that 186 when the ACK or NAK does arrive, and the callback function called 187 back, it must know which state machine this packet is for (it must get 188 back its context). This could be handled through an ad-hoc mapping of 189 file descriptors to state machines, but a cleaner approach is to have 190 the event handler's register function (iu_register_event()) take in an 191 opaque context pointer, which will then be passed back to the 192 callback. In the agent, the context pointer used depends on the 193 nature of the event: events on LIFs use the dhcp_lif_t pointer, events 194 on the state machine use dhcp_smach_t, and so on. 195 196 Note that there is nothing that guarantees the pointer passed into 197 iu_register_event() or iu_schedule_timer() will still be valid when 198 the callback is called back (for instance, the memory may have been 199 freed in the meantime). To solve this problem, all of the data 200 structures used in this way are reference counted. For more details 201 on how the reference count scheme is implemented, see the closing 202 comments in interface.h regarding memory management. 203 204 Transactions 205 ------------ 206 207 Many operations performed via DHCP must be performed in groups -- for 208 instance, acquiring a lease requires several steps: sending a 209 DISCOVER, collecting OFFERs, selecting an OFFER, sending a REQUEST, 210 and receiving an ACK, assuming everything goes well. Note however 211 that due to the event-driven model the agent operates in, these 212 operations are not inherently "grouped" -- instead, the agent sends a 213 DISCOVER, goes back into the main event loop, waits for events 214 (perhaps even requests on the IPC channel to begin acquiring a lease 215 on another state machine), eventually checks to see if an acceptable 216 OFFER has come in, and so forth. To some degree, the notion of the 217 state machine's current state (SELECTING, REQUESTING, etc) helps 218 control the potential chaos of the event-driven model (for instance, 219 if while the agent is waiting for an OFFER on a given state machine, 220 an IPC event comes in requesting that the leases be RELEASED, the 221 agent knows to send back an error since the state machine must be in 222 at least the BOUND state before a RELEASE can be performed.) 223 224 However, states are not enough -- for instance, suppose that the agent 225 begins trying to renew a lease. This is done by sending a REQUEST 226 packet and waiting for an ACK or NAK, which might never come. If, 227 while waiting for the ACK or NAK, the user sends a request to renew 228 the lease as well, then if the agent were to send another REQUEST, 229 things could get quite complicated (and this is only the beginning of 230 this rathole). To protect against this, two objects exist: 231 `async_action' and `ipc_action'. These objects are related, but 232 independent of one another; the more essential object is the 233 `async_action', which we will discuss first. 234 235 In short, an `async_action' represents a pending transaction (aka 236 asynchronous action), of which each state machine can have at most 237 one. The `async_action' structure is embedded in the `dhcp_smach_t' 238 structure, which is fine since there can be at most one pending 239 transaction per state machine. Typical "asynchronous transactions" 240 are START, EXTEND, and INFORM, since each consists of a sequence of 241 packets that must be done without interruption. Note that not all 242 DHCP operations are "asynchronous" -- for instance, a DHCPv4 RELEASE 243 operation is synchronous (not asynchronous) since after the RELEASE is 244 sent no reply is expected from the DHCP server, but DHCPv6 Release is 245 asynchronous, as all DHCPv6 messages are transactional. Some 246 operations, such as status query, are synchronous and do not affect 247 the system state, and thus do not require sequencing. 248 249 When the agent realizes it must perform an asynchronous transaction, 250 it calls async_async() to open the transaction. If one is already 251 pending, then the new transaction must fail (the details of failure 252 depend on how the transaction was initiated, which is described in 253 more detail later when the `ipc_action' object is discussed). If 254 there is no pending asynchronous transaction, the operation succeeds. 255 256 When the transaction is complete, either async_finish() or 257 async_cancel() must be called to complete or cancel the asynchronous 258 action on that state machine. If the transaction is unable to 259 complete within a certain amount of time (more on this later), a timer 260 should be used to cancel the operation. 261 262 The notion of asynchronous transactions is complicated by the fact 263 that they may originate from both inside and outside of the agent. 264 For instance, a user initiates an asynchronous START transaction when 265 he performs an `ifconfig hme0 dhcp start', but the agent will 266 internally need to perform asynchronous EXTEND transactions to extend 267 the lease before it expires. Note that user-initiated actions always 268 have priority over internal actions: the former will cancel the 269 latter, if necessary. 270 271 This leads us into the `ipc_action' object. An `ipc_action' 272 represents the IPC-related pieces of an asynchronous transaction that 273 was started as a result of a user request, as well as the `BUSY' state 274 of the administrative interface. Only IPC-generated asynchronous 275 transactions have a valid `ipc_action' object. Note that since there 276 can be at most one asynchronous action per state machine, there can 277 also be at most one `ipc_action' per state machine (this means it can 278 also conveniently be embedded inside the `dhcp_smach_t' structure). 279 280 One of the main purposes of the `ipc_action' object is to timeout user 281 events. When the user specifies a timeout value as an argument to 282 ifconfig, he is specifying an `ipc_action' timeout; in other words, 283 how long he is willing to wait for the command to complete. When this 284 time expires, the ipc_action is terminated, as well as the 285 asynchronous operation. 286 287 The API provided for the `ipc_action' object is quite similar to the 288 one for the `async_action' object: when an IPC request comes in for an 289 operation requiring asynchronous operation, ipc_action_start() is 290 called. When the request completes, ipc_action_finish() is called. 291 If the user times out before the request completes, then 292 ipc_action_timeout() is called. 293 294 Packet Management 295 ----------------- 296 297 Another complicated area is packet management: building, manipulating, 298 sending and receiving packets. These operations are all encapsulated 299 behind a dozen or so interfaces (see packet.h) that abstract the 300 unimportant details away from the rest of the agent code. In order to 301 send a DHCP packet, code first calls init_pkt(), which returns a 302 dhcp_pkt_t initialized suitably for transmission. Note that currently 303 init_pkt() returns a dhcp_pkt_t that is actually allocated as part of 304 the `dhcp_smach_t', but this may change in the future.. After calling 305 init_pkt(), the add_pkt_opt*() functions are used to add options to 306 the DHCP packet. Finally, send_pkt() and send_pkt_v6() can be used to 307 transmit the packet to a given IP address. 308 309 The send_pkt() function handles the details of packet timeout and 310 retransmission. The last argument to send_pkt() is a pointer to a 311 "stop function." If this argument is passed as NULL, then the packet 312 will only be sent once (it won't be retransmitted). Otherwise, before 313 each retransmission, the stop function will be called back prior to 314 retransmission. The callback may alter dsm_send_timeout if necessary 315 to place a cap on the next timeout; this is done for DHCPv6 in 316 stop_init_reboot() in order to implement the CNF_MAX_RD constraint. 317 318 The return value from this function indicates whether to continue 319 retransmission or not, which allows the send_pkt() caller to control 320 the retransmission policy without making it have to deal with the 321 retransmission mechanism. See request.c for an example of this in 322 action. 323 324 The recv_pkt() function is simpler but still complicated by the fact 325 that one may want to receive several different types of packets at 326 once. The caller registers an event handler on the file descriptor, 327 and then calls recv_pkt() to read in the packet along with meta 328 information about the message (the sender and interface identifier). 329 330 For IPv6, packet reception is done with a single socket, using 331 IPV6_PKTINFO to determine the actual destination address and receiving 332 interface. Packets are then matched against the state machines on the 333 given interface through the transaction ID. 334 335 For IPv4, due to oddities in the DHCP specification (discussed in 336 PSARC/2007/571), a special IP_DHCPINIT_IF socket option must be used 337 to allow unicast DHCP traffic to be received on an interface during 338 lease acquisition. Since the IP_DHCPINIT_IF socket option can only 339 enable one interface at a time, one socket must be used per interface. 340 341 Time 342 ---- 343 344 The notion of time is an exceptionally subtle area. You will notice 345 five ways that time is represented in the source: as lease_t's, 346 uint32_t's, time_t's, hrtime_t's, and monosec_t's. Each of these 347 types serves a slightly different function. 348 349 The `lease_t' type is the simplest to understand; it is the unit of 350 time in the CD_{LEASE,T1,T2}_TIME options in a DHCP packet, as defined 351 by RFC2131. This is defined as a positive number of seconds (relative 352 to some fixed point in time) or the value `-1' (DHCP_PERM) which 353 represents infinity (i.e., a permanent lease). The lease_t should be 354 used either when dealing with actual DHCP packets that are sent on the 355 wire or for variables which follow the exact definition given in the 356 RFC. 357 358 The `uint32_t' type is also used to represent a relative time in 359 seconds. However, here the value `-1' is not special and of course 360 this type is not tied to any definition given in RFC2131. Use this 361 for representing "offsets" from another point in time that are not 362 DHCP lease times. 363 364 The `time_t' type is the natural Unix type for representing time since 365 the epoch. Unfortunately, it is affected by stime(2) or adjtime(2) 366 and since the DHCP client is used during system installation (and thus 367 when time is typically being configured), the time_t cannot be used in 368 general to represent an absolute time since the epoch. For instance, 369 if a time_t were used to keep track of when a lease began, and then a 370 minute later stime(2) was called to adjust the system clock forward a 371 year, then the lease would appeared to have expired a year ago even 372 though it has only been a minute. For this reason, time_t's should 373 only be used either when wall time must be displayed (such as in 374 DHCP_STATUS ipc transaction) or when a time meaningful across reboots 375 must be obtained (such as when caching an ACK packet at system 376 shutdown). 377 378 The `hrtime_t' type returned from gethrtime() works around the 379 limitations of the time_t in that it is not affected by stime(2) or 380 adjtime(2), with the disadvantage that it represents time from some 381 arbitrary time in the past and in nanoseconds. The timer queue code 382 deals with hrtime_t's directly since that particular piece of code is 383 meant to be fairly independent of the rest of the DHCP client. 384 385 However, dealing with nanoseconds is error-prone when all the other 386 time types are in seconds. As a result, yet another time type, the 387 `monosec_t' was created to represent a monotonically increasing time 388 in seconds, and is really no more than (hrtime_t / NANOSEC). Note 389 that this unit is typically used where time_t's would've traditionally 390 been used. The function monosec() in util.c returns the current 391 monosec, and monosec_to_time() can convert a given monosec to wall 392 time, using the system's current notion of time. 393 394 One additional limitation of the `hrtime_t' and `monosec_t' types is 395 that they are unaware of the passage of time across checkpoint/resume 396 events (e.g., those generated by sys-suspend(1M)). For example, if 397 gethrtime() returns time T, and then the machine is suspended for 2 398 hours, and then gethrtime() is called again, the time returned is not 399 T + (2 * 60 * 60 * NANOSEC), but rather approximately still T. 400 401 To work around this (and other checkpoint/resume related problems), 402 when a system is resumed, the DHCP client makes the pessimistic 403 assumption that all finite leases have expired while the machine was 404 suspended and must be obtained again. This is known as "refreshing" 405 the leases, and is handled by refresh_smachs(). 406 407 Note that it appears like a more intelligent approach would be to 408 record the time(2) when the system is suspended, compare that against 409 the time(2) when the system is resumed, and use the delta between them 410 to decide which leases have expired. Sadly, this cannot be done since 411 through at least Solaris 10, it is not possible for userland programs 412 to be notified of system suspend events. 413 414 Configuration 415 ------------- 416 417 For the most part, the DHCP client only *retrieves* configuration data 418 from the DHCP server, leaving the configuration to scripts (such as 419 boot scripts), which themselves use dhcpinfo(1) to retrieve the data 420 from the DHCP client. This is desirable because it keeps the mechanism 421 of retrieving the configuration data decoupled from the policy of using 422 the data. 423 424 However, unless used in "inform" mode, the DHCP client *does* 425 configure each IP interface enough to allow it to communicate with 426 other hosts. Specifically, the DHCP client configures the interface's 427 IP address, netmask, and broadcast address using the information 428 provided by the server. Further, for IPv4 logical interface 0 429 ("hme0"), any provided default routes are also configured. 430 431 For IPv6, only the IP addresses are set. The netmask (prefix) is then 432 set automatically by in.ndpd, and routes are discovered in the usual 433 way by router discovery or routing protocols. DHCPv6 doesn't set 434 routes. 435 436 Since logical interfaces cannot be specified as output interfaces in 437 the kernel forwarding table, and in most cases, logical interfaces 438 share a default route with their associated physical interface, the 439 DHCP client does not automatically add or remove default routes when 440 IPv4 leases are acquired or expired on logical interfaces. 441 442 Event Scripting 443 --------------- 444 445 The DHCP client supports user program invocations on DHCP events. The 446 supported events are BOUND, EXTEND, EXPIRE, DROP, RELEASE, and INFORM 447 for DHCPv4, and BUILD6, EXTEND6, EXPIRE6, DROP6, LOSS6, RELEASE6, and 448 INFORM6 for DHCPv6. The user program runs asynchronous to the DHCP 449 client so that the main event loop stays active to process other 450 events, including events triggered by the user program (for example, 451 when it invokes dhcpinfo). 452 453 The user program execution is part of the transaction of a DHCP command. 454 For example, if the user program is not enabled, the transaction of the 455 DHCP command START is considered over when an ACK is received and the 456 interface is configured successfully. If the user program is enabled, 457 it is invoked after the interface is configured successfully, and the 458 transaction is considered over only when the user program exits. The 459 event scripting implementation makes use of the asynchronous operations 460 discussed in the "Transactions" section. 461 462 An upper bound of 58 seconds is imposed on how long the user program 463 can run. If the user program does not exit after 55 seconds, the signal 464 SIGTERM is sent to it. If it still does not exit after additional 3 465 seconds, the signal SIGKILL is sent to it. Since the event handler is 466 a wrapper around poll(), the DHCP client cannot directly observe the 467 completion of the user program. Instead, the DHCP client creates a 468 child "helper" process to synchronously monitor the user program (this 469 process is also used to send the aformentioned signals to the process, 470 if necessary). The DHCP client and the helper process share a pipe 471 which is included in the set of poll descriptors monitored by the DHCP 472 client's event handler. When the user program exits, the helper process 473 passes the user program exit status to the DHCP client through the pipe, 474 informing the DHCP client that the user program has finished. When the 475 DHCP client is asked to shut down, it will wait for any running instances 476 of the user program to complete. 477