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    Searched refs:DEPTH (Results 1 - 13 of 13) sorted by null

  /onnv/onnv-gate/usr/src/cmd/vi/port/
ex_vput.c 580 for (i = 0; i < DEPTH(vcline); i++) {
632 if (DEPTH(vcline) * WCOLS + !value(vi_REDRAW) >
645 int i2 = LINE(vcline) + DEPTH(vcline);
650 DEPTH(vcline)++;
671 i = WCOLS * DEPTH(vcline);
829 int d = DEPTH(vcline);
840 int d = DEPTH(vcline);
843 e = LINE(vcline) + DEPTH(vcline);
849 DEPTH(vcline)++;
923 for (j = DEPTH(vcline) - 1; j > (tabend + shft) / WCOLS; j--)
    [all...]
ex_vadj.c 49 * the depth of the newly displayed line. We may decide
530 if (LINE(j) > WBOT || LINE(j) + DEPTH(j) - 1 > WBOT) {
537 LASTLINE = LINE(vcnt-1) + DEPTH(vcnt-1);
710 DEPTH(l) = vdepth();
711 if (l != vcline && p + DEPTH(l) - 1 > WBOT) {
717 p = LINE(l) + DEPTH(l);
719 p += DEPTH(l);
736 p += DEPTH(vcline);
1068 DEPTH(to) = 0;
ex_vis.h 94 * the y coordinate associated with the line, the printing depth
102 short vdepth; /* Depth of displayed line */ /* was char */
107 #define DEPTH(c) (vlinfo[c].vdepth)
ex_vops.c 477 DEPTH(vcline) = 0;
755 c = vcline < 0 ? WTOP - cnt : LINE(vcline) + DEPTH(vcline);
ex_vops2.c 539 DEPTH(vcline) = 0;
    [all...]
  /onnv/onnv-gate/usr/src/ucbcmd/sed/
sed.h 58 #define DEPTH 20
sed0.c 53 int depth; variable
56 union reptr **cmpend[DEPTH];
96 depth = 0;
157 if(depth)
255 cmpend[depth++] = &rep->r2.lb1;
267 if(--depth < 0)
269 *cmpend[depth] = rep;
  /onnv/onnv-gate/usr/src/cmd/perl/5.8.4/distrib/ext/B/B/
Debug.pm 197 printf <<'EOT', $$stash, $$start, $$root, $$gv, $file, $sv->DEPTH, $padlist, ${$sv->OUTSIDE}, $sv->OUTSIDE_SEQ;
203 DEPTH %d
Bytecode.pm 342 asm "xcv_depth", $cv->DEPTH;
C.pm 1017 $cv->NVX, $startfield, ${$cv->ROOT}, $cv->DEPTH,
    [all...]
  /onnv/onnv-gate/usr/src/lib/efcode/include/fcode/
engine.h 242 #define DEPTH (DS-env->ds0)
  /onnv/onnv-gate/usr/src/cmd/find/
find.c 82 PRINT, DEPTH, LOCAL, MOUNT, ATIME, MTIME, CTIME, NEWER,
114 "-depth", DEPTH, Unary,
486 case DEPTH:
911 case DEPTH:
    [all...]
  /onnv/onnv-gate/usr/src/lib/efcode/engine/
fcode.c 472 int depth; local
483 depth = DEPTH-2;
553 if (DEPTH != depth) {
555 DEPTH-depth);

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